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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/UNetworkPredictionWorldManager
References
Module | NetworkPrediction |
Header | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionWorldManager.h |
Include | #include "NetworkPredictionWorldManager.h" |
FNetworkPredictionID CreateSimulationID
&40;
const bool bForClient
&41;
Remarks
Returns unique ID for a new simulation instance regardless of type. Clients set bForClient to get a negative, temp ID to use until server version comes in