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API > API/Plugins > API/Plugins/NetworkPrediction
Common util used by the ticking services. Might make sense to move to FNetworkPredictionDriverBase if needed elsewhere.
| Name | TTickUtil |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/Services/NetworkPredictionService_Ticking.inl |
| Include Path | #include "Services/NetworkPredictionService_Ticking.inl" |
Syntax
template<typename ModelDef>
struct TTickUtil
Typedefs
| Name | Type | Remarks | Include Path | | --- | --- | --- | --- |Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TEnableIf >::Type DoTick
(
TInstanceData< ModelDef >& Instance, |
|||
static TEnableIf< std::is_same_v< SimulationType, void > >::Type DoTick
(
TInstanceData< ModelDef >& Instance, |