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API > API/Plugins > API/Plugins/NetworkPrediction
Register a handler's cue types via a static "RegisterNetSimCueTypes" on the handler itself
| Name | TNetSimCueHandlerAutoRegisterHelper |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
template<typename THandler>
struct TNetSimCueHandlerAutoRegisterHelper
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TNetSimCueHandlerAutoRegisterHelper() |
NetworkPredictionCues.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~TNetSimCueHandlerAutoRegisterHelper() |
NetworkPredictionCues.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Handle | FDelegateHandle | NetworkPredictionCues.h |