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API > API/Plugins > API/Plugins/NetworkPrediction
| Name | TIndependentTickReplicator_Server |
| Type | class |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionSerialization.h |
| Include Path | #include "NetworkPredictionSerialization.h" |
Syntax
template<typename InModelDef>
class TIndependentTickReplicator_Server
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| InputType | typename StateTypes::InputType | NetworkPredictionSerialization.h | |
| ModelDef | InModelDef | NetworkPredictionSerialization.h | |
| StateTypes | typename ModelDef::StateTypes | NetworkPredictionSerialization.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| NumInputsPerSend | int32 | NetworkPredictionSerialization.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void EatCmd
(
const FNetSerializeParams& P |
NetworkPredictionSerialization.h | ||
static void NetRecv
(
const FNetSerializeParams& P, |
TIndependentTickReplicator_Server::NetRecv AP Client sending to server | NetworkPredictionSerialization.h | |
static void NetSend
(
const FNetSerializeParams& P, |
TIndependentTickReplicator_Server::NetRecv AP Client sending to server | NetworkPredictionSerialization.h | |
static void SetNumInputsPerSend
(
int32 NumToSend |
NetworkPredictionSerialization.h |