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API > API/Plugins > API/Plugins/NetworkPrediction
| Name | TConditionalState< void, UnderlyingType > |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionConditionalState.h |
| Include Path | #include "NetworkPredictionConditionalState.h" |
Syntax
template<typename UnderlyingType>
struct TConditionalState< void, UnderlyingType >
Enums
Public
| Name | Remarks |
|---|---|
| TConditionalState< void, UnderlyingType > |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CopyTo
(
void* Dest |
NetworkPredictionConditionalState.h | ||
void * Get () |
NetworkPredictionConditionalState.h | ||
const void * Get () |
NetworkPredictionConditionalState.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator void *() |
NetworkPredictionConditionalState.h | ||
const void * operator-> () |
NetworkPredictionConditionalState.h | ||
void * operator-> () |
NetworkPredictionConditionalState.h |