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API > API/Plugins > API/Plugins/NetworkPrediction
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
NetworkPredictionReplicationProxy.h |
|
|
|
NetworkPredictionStateTypes.h |
|
LexToString(EReplicationProxyTarget)
| |
|
| Name |
LexToString |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionReplicationProxy.h |
| Include Path |
#include "NetworkPredictionReplicationProxy.h" |
FString LexToString
(
EReplicationProxyTarget A
)
LexToString(ENetworkPredictionStateType)
| |
|
| Name |
LexToString |
| Type |
function |
| Header File |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionStateTypes.h |
| Include Path |
#include "NetworkPredictionStateTypes.h" |
const TCHAR * LexToString
(
ENetworkPredictionStateType A
)