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API > API/Plugins > API/Plugins/NetworkPrediction
Variable tick state tracking for independent tick services.
| Name | FVariableTickState |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionTickState.h |
| Include Path | #include "NetworkPredictionTickState.h" |
Syntax
struct FVariableTickState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVariableTickState() |
NetworkPredictionTickState.h |
Structs
| Name | Remarks |
|---|---|
| FFrame | |
| FInterpolationState |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ConfirmedFrame | int32 | NetworkPredictionTickState.h | ||
| Frames | TNetworkPredictionBuffer< FFrame > | NetworkPredictionTickState.h | ||
| Interpolation | FInterpolationState | NetworkPredictionTickState.h | ||
| PendingFrame | int32 | NetworkPredictionTickState.h | ||
| UnspentTimeMS | float | NetworkPredictionTickState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FServiceTimeStep GetNextServiceTimeStep
(
const FFrame& PendingFrameData |
NetworkPredictionTickState.h | ||
| NetworkPredictionTickState.h | |||
FNetSimTimeStep GetNextTimeStep
(
const FFrame& PendingFrameData |
NetworkPredictionTickState.h |