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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionDriverBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void NetSerialize
(
TConditionalState< StateType >& State, |
NetSerializeForwards NetSerialize call to the user type. | NetworkPredictionDriver.h | |
static void NetSerialize
(
TConditionalState< void >& State, |
NetworkPredictionDriver.h |
NetSerialize(TConditionalState< StateType > &, const FNetSerializeParams &)
Description
NetSerializeForwards NetSerialize call to the user type.
| Name | NetSerialize |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
template<typename StateType>
static void NetSerialize
(
TConditionalState < StateType > & State,
const FNetSerializeParams & P
)
NetSerialize(TConditionalState< void > &, const FNetSerializeParams &)
| Name | NetSerialize |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
static void NetSerialize
(
TConditionalState < void > & State,
const FNetSerializeParams & P
)