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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionDriverBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void DispatchCues
(
TNetSimCueDispatcher< ModelDef >* CueDispatcher, |
Dispatch CuesForwards call to CueDispatche's DispatchCueRecord which will invoke the queued HandleCue events to the driver. | NetworkPredictionDriver.h | |
static void DispatchCues
(
TNetSimCueDispatcher< ModelDef >* CueDispatcher, |
NetworkPredictionDriver.h |
DispatchCues(TNetSimCueDispatcher< ModelDef > , InDriverType , int32, int32, const int32)
Description
Dispatch CuesForwards call to CueDispatche's DispatchCueRecord which will invoke the queued HandleCue events to the driver.
| Name | DispatchCues |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
template<typename InDriverType>
static void DispatchCues
(
TNetSimCueDispatcher < ModelDef > * CueDispatcher,
InDriverType * Driver,
int32 SimFrame,
int32 SimTimeMS,
const int32 FixedStepMS
)
DispatchCues(TNetSimCueDispatcher< ModelDef > , void , int32, int32, const int32)
| Name | DispatchCues |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h |
| Include Path | #include "NetworkPredictionDriver.h" |
static void DispatchCues
(
TNetSimCueDispatcher < ModelDef > * CueDispatcher,
void * Driver,
int32 SimFrame,
int32 SimTimeMS,
const int32 FixedStepMS
)