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API > API/Plugins > API/Plugins/NetworkPrediction
Generic model def for physics actors with no backing simulation
| Name | FGenericPhysicsModelDef |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionPhysics.h |
| Include Path | #include "NetworkPredictionPhysics.h" |
Syntax
struct FGenericPhysicsModelDef : public FNetworkPredictionModelDef
Inheritance Hierarchy
- FNetworkPredictionModelDef → FGenericPhysicsModelDef
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Driver | UPrimitiveComponent | NetworkPredictionPhysics.h | |
| PhysicsState | FNetworkPredictionPhysicsState | NetworkPredictionPhysics.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ID | FModelDefId | NetworkPredictionPhysics.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const TCHAR * GetName() |
NetworkPredictionPhysics.h | ||
static int32 GetSortPriority() |
NetworkPredictionPhysics.h |