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API > API/Plugins > API/Plugins/NetworkPrediction
CueDispatcher -Entry point for invoking cues during a SimulationTick -Holds recorded cue state for replication
| Name | FCueDispatcherTraitsBase |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
Syntax
struct FCueDispatcherTraitsBase
Derived Classes
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static int32 ReplicationWindowFrames() |
NetworkPredictionCues.h | ||
static int32 ReplicationWindowMS () |
Window for replicating a NetSimCue. | NetworkPredictionCues.h |