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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > Net
Inheritance Hierarchy
- UChannel
- UUnitTestChannel
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestChannel.h |
Include | #include "Net/UnitTestChannel.h" |
Syntax
UCLASS (Transient)
class UUnitTestChannel : public UChannel
Remarks
A net channel for overriding the implementation of traditional net channels, for e.g. blocking control channel messages, to enable minimal clients
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bVerifyOpen | Whether or not this channel should verify it has been opened (resends initial packets until acked, like control channel) |
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TObjectPtr< UMinimalClient > | MinClient | The minimal client which may require received bunch notifications |
Constructors
Type | Name | Description | |
---|---|---|---|
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UUnitTestChannel
(
const FObjectInitializer& ObjectInitializer |
UUNitTestChannel |
Functions
Type | Name | Description | |
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void | ||
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void | ReceivedBunch
(
FInBunch& Bunch |
|
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void | Tick () |