Navigation
Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > Net
Inheritance Hierarchy
- UActorChannel
- UUnitTestActorChannel
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/Net/UnitTestActorChannel.h |
Include | #include "Net/UnitTestActorChannel.h" |
Syntax
UCLASS (Transient)
class UUnitTestActorChannel : public UActorChannel
Remarks
An actor net channel override, for hooking ReceivedBunch, to aid in detecting/blocking of remote actors, of a specific class
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
UUnitTestActorChannel
(
const FObjectInitializer& ObjectInitializer |
Default constructor |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | NotifyActorChannelOpen
(
AActor* InActor, |
|
![]() ![]() |
void | ReceivedBunch
(
FInBunch& Bunch |
|
![]() ![]() |
void | Tick () |