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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FUnitTestEnvironment
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/UnitTestEnvironment.h |
Include | #include "UnitTestEnvironment.h" |
Source | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/UnitTestEnvironment.cpp |
void GetProgressBlockingProcesses
(
const TArray < FString > *& OutBlockingProcesses
)
Remarks
Returns child process names, that indicate progress blockers in starting up (e.g. shader compiler) All child processes, including server/client child processes (and their children) are checked.
Parameters
Name | Description |
---|---|
OutBlockingProcesses | Outputs process names, for processes which indicate a blocking task, which is blocking progression |