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API > API/Plugins > API/Plugins/NetcodeUnitTest
Module interface that plugins containing unit tests should use - to support hot reload properly
| Name | FNUTModuleInterface |
| Type | class |
| Header File | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/INetcodeUnitTest.h |
| Include Path | #include "INetcodeUnitTest.h" |
Syntax
class FNUTModuleInterface : public IModuleInterface
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Hide the default constructor, to force specification of module name | INetcodeUnitTest.h | ||
FNUTModuleInterface
(
const TCHAR* InModuleName |
Constructor which forces specification of the module name | INetcodeUnitTest.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ModuleName | const TCHAR * | The name of the module, specified by subclass | INetcodeUnitTest.h |
Functions
Public
Overridden from IModuleInterface
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void ShutdownModule() |
INetcodeUnitTest.h | ||
virtual void StartupModule() |
INUTModuleInterface | INetcodeUnitTest.h |