Navigation
API > API/Plugins > API/Plugins/MutableTools > API/Plugins/MutableTools/MuT
Inheritance Hierarchy
- Base
- RefCounted
- Node
- NodeImage
- NodeImageMultiLayer
References
| Module | MutableTools |
| Header | /Engine/Plugins/Experimental/Mutable/Source/MutableTools/Public/MuT/NodeImageMultiLayer.h |
| Include | #include "MuT/NodeImageMultiLayer.h" |
Syntax
class NodeImageMultiLayer : public mu::NodeImage
Remarks
This node applies any numbre of layer blending effect on a base image using a mask and a blended image. The number of layers depends on a scalar input of this node.
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Life cycle. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
| Forbidden. Manage with the Ptr<> template. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| NodeImagePtr | GetBase () |
Get the node generating the base image that will have the blendeing effect applied. | |
| NodeImagePtr | GetBlended () |
Get the image blended on top of the base. | |
| EBlendType | GetBlendType () |
||
| NodeImagePtr | GetMask () |
Get the node generating the mask image controlling the weight of the effect. | |
| Private * | GetPrivate () |
||
| NodeRangePtr | GetRange () |
Get the number of layers to apply. | |
| const NODE_TYPE * | |||
| void | Serialise
(
const NodeImageMultiLayer* pNode, |
||
| void | SetBase
(
NodeImagePtr |
||
| void | |||
| void | |||
| void | SetMask
(
NodeImagePtr |
||
| void | SetRange
(
NodeRangePtr |
||
| NodeImageMultiLayerPtr | StaticUnserialise
(
InputArchive& arch |
Overridden from Node
| Type | Name | Description | |
|---|---|---|---|
| Node::Private * | |||
| int | Generic access to graph connections. | ||
| Node * | GetInputNode
(
int i |
||
| const NODE_TYPE * | GetType () |
Node type hierarchy data. | |
| void | SerialiseWrapper
(
OutputArchive& arch |
||
| void | SetInputNode
(
int i, |
Classes
| Type | Name | Description | |
|---|---|---|---|
| Private |