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API > API/Plugins > API/Plugins/MutableDataflowEditor
| Name | FCOInstanceGetComponentMesh |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/MutableDataflow/Source/MutableDataflowEditor/Public/Nodes/COInstanceGeneratorNode.h |
| Include Path | #include "Nodes/COInstanceGeneratorNode.h" |
Syntax
USTRUCT (Meta=(Experimental))
struct FCOInstanceGetComponentMesh : public FDataflowNode
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FDataflowNode → FCOInstanceGetComponentMesh
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCOInstanceGetComponentMesh
(
const UE::Dataflow::FNodeParameters& InParam, |
Nodes/COInstanceGeneratorNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentSkeletalMesh | TObjectPtr< USkeletalMesh > | Nodes/COInstanceGeneratorNode.h |
|
|
| GeneratedResources | TArray< FMutableGeneratedResource > | Nodes/COInstanceGeneratorNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
DATAFLOW_NODE_DEFINE_INTERNAL
(
FCOInstanceGetComponentMesh, |
Nodes/COInstanceGeneratorNode.h |
Overridden from FDataflowNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Evaluate
(
UE::Dataflow::FContext& Context, |
Nodes/COInstanceGeneratorNode.h |