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Unreal Engine C++ API Reference > Plugins > MultiUserClientLibrary > UMultiUserClientStatics
References
Module | MultiUserClientLibrary |
Header | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h |
Include | #include "MultiUserClientStatics.h" |
Source | /Engine/Plugins/Developer/Concert/ConcertApp/MultiUserClient/Source/MultiUserClientLibrary/Private/MultiUserClientStatics.cpp |
UFUNCTION (BlueprintCallable, Category="Multi-User Presence",
Meta=(DevelopmentOnly, DisplayName="Jump to Multi-User Presence"))
static void JumpToMultiUserPresence
(
const FString & OtherUserName,
FTransform TransformOffset
)
Remarks
Teleport to another Multi-User user's presence.