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API > API/Plugins > API/Plugins/MultiServerReplication
A network connection used by UProxyBackendNetDriver.
| Name | UProxyBackendNetConnection |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerReplication/Public/MultiServerProxy.h |
| Include Path | #include "MultiServerProxy.h" |
Syntax
UCLASS ()
class UProxyBackendNetConnection : public UIpConnection
Inheritance Hierarchy
- FExec → UPlayer → UNetConnection → UIpConnection → UProxyBackendNetConnection
- UObjectBase → UObjectBaseUtility → UObject → UPlayer → UNetConnection → UIpConnection → UProxyBackendNetConnection
Functions
Public
Overridden from UNetConnection
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void HandleClientPlayer
(
APlayerController* PC, |
MultiServerProxy.h |