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A NetGUID cache used by UProxyNetDriver that doesn't assign new NetGUIDs but uses an already assigned NetGUID from a backend server connection's NetGUID cache.
| Name | FProxyNetGUIDCache |
| Type | class |
| Header File | /Engine/Plugins/Runtime/MultiServerReplication/Source/MultiServerReplication/Public/MultiServerProxy.h |
| Include Path | #include "MultiServerProxy.h" |
Syntax
class FProxyNetGUIDCache : public FNetGUIDCache
Inheritance Hierarchy
- FNetGUIDCache → FProxyNetGUIDCache
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FProxyNetGUIDCache
(
UNetDriver* NetDriver |
MultiServerProxy.h |
Functions
Public
Overridden from FNetGUIDCache
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FNetworkGUID AssignNewNetGUID_Server
(
UObject* Object |
MultiServerProxy.h | ||
virtual FNetworkGUID AssignNewNetGUIDFromPath_Server
(
const FString& PathName, |
MultiServerProxy.h |