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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineSettings > UMoviePipelineBurnInSetting
- UMoviePipelineRenderPass::RenderSample_GameThreadImpl()
- UMoviePipelineBurnInSetting::RenderSample_GameThreadImpl()
References
Module | MovieRenderPipelineSettings |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineBurnInSetting.h |
Include | #include "MoviePipelineBurnInSetting.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Private/MoviePipelineBurnInSetting.cpp |
virtual void RenderSample_GameThreadImpl
(
const FMoviePipelineRenderPassMetrics & InSampleState
)