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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineRenderPasses
Inheritance Hierarchy
- UObject
- UMoviePipelineSetting
- UMoviePipelineRenderPass
- UMoviePipelineImagePassBase
- UMoviePipelineDeferredPassBase
- UMoviePipelineDeferredPass_PathTracer
References
Module | MovieRenderPipelineRenderPasses |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
Include | #include "MoviePipelineDeferredPasses.h" |
Syntax
UCLASS (BlueprintType)
class UMoviePipelineDeferredPass_PathTracer : public UMoviePipelineDeferredPassBase
Variables
Type | Name | Description | |
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bool | bReferenceMotionBlur | When enabled, the path tracer will blend all spatial and temporal samples prior to the denoising and will disable post-processed motion blur. |
Constructors
Type | Name | Description | |
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Overridden from UMoviePipelineImagePassBase
Type | Name | Description | |
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TSharedPtr< FSceneViewFamilyContext > | CalculateViewFamily
(
FMoviePipelineRenderPassMetrics& InOutSampleState, |
|
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int32 | ||
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void | GetViewShowFlags
(
FEngineShowFlags& OutShowFlag, |
|
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bool |
Overridden from UMoviePipelineRenderPass
Type | Name | Description | |
---|---|---|---|
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bool | ||
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void | SetupImpl
(
const MoviePipeline::FMoviePipelineRenderPassInitSettings& InPassInitSettings |
UMoviePipelineRenderPass API. |
Overridden from UMoviePipelineSetting
Type | Name | Description | |
---|---|---|---|
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FText | Warning: This gets called on the CDO of the object | |
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FText | GetFooterText
(
UMoviePipelineExecutorJob* InJob |
Return a string to show in the footer of the details panel. |
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void | UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
Updates telemetry data for this setting. |
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void | Attempt to validate the configuration the user has chosen for this setting. |