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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
| Name | UMoviePipelineDeferredPass_PathTracer |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
| Include Path | #include "MoviePipelineDeferredPasses.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMoviePipelineDeferredPass_PathTracer : public UMoviePipelineDeferredPassBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UMoviePipelineRenderPass → UMoviePipelineImagePassBase → UMoviePipelineDeferredPassBase → UMoviePipelineDeferredPass_PathTracer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMoviePipelineDeferredPass_PathTracer() |
MoviePipelineDeferredPasses.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bReferenceMotionBlur | bool | When enabled, the path tracer will blend all spatial and temporal samples prior to the denoising and will disable post-processed motion blur. | MoviePipelineDeferredPasses.h |
|
Functions
Public
Overridden from UMoviePipelineImagePassBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< FSceneViewFamilyContext > CalculateViewFamily
(
FMoviePipelineRenderPassMetrics& InOutSampleState, |
MoviePipelineDeferredPasses.h | ||
virtual int32 GetOutputFileSortingOrder() |
MoviePipelineDeferredPasses.h | ||
virtual void GetViewShowFlags
(
FEngineShowFlags& OutShowFlag, |
MoviePipelineDeferredPasses.h | ||
virtual bool IsAntiAliasingSupported() |
MoviePipelineDeferredPasses.h |
Overridden from UMoviePipelineRenderPass
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool NeedsFrameThrottle() |
MoviePipelineDeferredPasses.h | ||
virtual void SetupImpl
(
const MoviePipeline::FMoviePipelineRenderPassInitSettings& InPassInitSettings |
UMoviePipelineRenderPass API. | MoviePipelineDeferredPasses.h |
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayText() |
MoviePipelineDeferredPasses.h | ||
virtual FText GetFooterText
(
UMoviePipelineExecutorJob* InJob |
MoviePipelineDeferredPasses.h | ||
virtual void UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
MoviePipelineDeferredPasses.h | ||
virtual void ValidateStateImpl() |
MoviePipelineDeferredPasses.h |