Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
The UMovieGraphImageSequenceOutputNode node is the base class for all image sequence outputs, such as a series of jpeg, png, bmp, or .exr images. Create an instance of the appropriate class (such as UMovieGraphImageSequenceOutputNode_JPG) instead of this abstract base class.
| Name | UMovieGraphImageSequenceOutputNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MovieGraphImageSequenceOutputNode.h |
| Include Path | #include "MovieGraphImageSequenceOutputNode.h" |
Syntax
UCLASS (MinimalAPI, Abstract)
class UMovieGraphImageSequenceOutputNode : public UMovieGraphFileOutputNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphFileOutputNode → UMovieGraphImageSequenceOutputNode
Derived Classes
- UMovieGraphImageSequenceOutputNode_BMP
- UMovieGraphImageSequenceOutputNode_EXR
- UMovieGraphImageSequenceOutputNode_JPG
- UMovieGraphImageSequenceOutputNode_PNG
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphImageSequenceOutputNode() |
MovieGraphImageSequenceOutputNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverride_OCIOConfiguration | uint8 | MovieGraphImageSequenceOutputNode.h |
|
|
| bOverride_OCIOContext | uint8 | MovieGraphImageSequenceOutputNode.h |
|
|
| OCIOConfiguration | FOpenColorIODisplayConfiguration | OCIO configuration/transform settings. | MovieGraphImageSequenceOutputNode.h |
|
| OCIOContext | TMap< FString, FString > | OCIO context of key-value string pairs, typically used to apply shot-specific looks (such as a CDL color correction, or a 1D grade LUT). | MovieGraphImageSequenceOutputNode.h |
|
Functions
Public
Overridden from UMovieGraphFileOutputNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool IsFinishedWritingToDiskImpl() |
MovieGraphImageSequenceOutputNode.h | ||
virtual void OnAllFramesSubmittedImpl
(
UMovieGraphPipeline* InPipeline, |
MovieGraphImageSequenceOutputNode.h | ||
virtual void OnReceiveImageDataImpl
(
UMovieGraphPipeline* InPipeline, |
MovieGraphImageSequenceOutputNode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString CreateFileName
(
UE::MovieGraph::FMovieGraphOutputMergerFrame* InRawFrameData, |
Convenience function to create the output file name. | MovieGraphImageSequenceOutputNode.h | |
FString GetFrameTemplatedFileName
(
const FMovieGraphFilenameResolveParams& InParams, |
Gets a "frame-number templated" filename (eg, Seq.Shot.{frame_placeholder}.exr) where '{frame_placeholder}' is used in place of the frame number. | MovieGraphImageSequenceOutputNode.h |