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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
Image sequence output node that can write multi-layer EXR files.
| Name | UMovieGraphImageSequenceOutputNode_MultiLayerEXR |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MovieGraphImageSequenceOutputNode.h |
| Include Path | #include "MovieGraphImageSequenceOutputNode.h" |
Syntax
UCLASS (MinimalAPI, Meta=(prioritizeCategories="EXR OCIO"))
class UMovieGraphImageSequenceOutputNode_MultiLayerEXR : public UMovieGraphImageSequenceOutputNode_EXR
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphFileOutputNode → UMovieGraphImageSequenceOutputNode → UMovieGraphImageSequenceOutputNode_EXR → UMovieGraphImageSequenceOutputNode_MultiLayerEXR
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphImageSequenceOutputNode_MultiLayerEXR() |
MovieGraphImageSequenceOutputNode.h |
Structs
| Name | Remarks |
|---|---|
| FEXROutputConfigForFilename | Stores the EXR output config to use for a specific file name |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bMultipart | bool | Indicates whether the exr file should be written as a multi-part exr file, which supports having different image types and resolutions for each layer. | MovieGraphImageSequenceOutputNode.h |
|
| bOverride_bMultiPart | uint8 | MovieGraphImageSequenceOutputNode.h |
|
|
| bOverride_BurnInLayerNameFormat | uint8 | MovieGraphImageSequenceOutputNode.h |
|
|
| BurnInLayerNameFormat | FString | The layer name used for this burn-in inside of multi-layer EXRs. | MovieGraphImageSequenceOutputNode.h |
|
Functions
Public
Overridden from UMovieGraphFileOutputNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool ShouldCropOverscanImpl() |
MovieGraphImageSequenceOutputNode.h |
Overridden from UMovieGraphSettingNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
MovieGraphImageSequenceOutputNode.h |
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieGraphBranchRestriction GetBranchRestriction() |
MovieGraphImageSequenceOutputNode.h | ||
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
MovieGraphImageSequenceOutputNode.h | ||
virtual FText GetKeywords() |
MovieGraphImageSequenceOutputNode.h | ||
virtual FText GetMenuCategory() |
MovieGraphImageSequenceOutputNode.h | ||
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
MovieGraphImageSequenceOutputNode.h | ||
virtual FLinearColor GetNodeTitleColor() |
MovieGraphImageSequenceOutputNode.h |
Overridden from IMovieGraphEvaluationNodeInjector
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InjectNodesPostEvaluation
(
const FName& InBranchName, |
MovieGraphImageSequenceOutputNode.h |