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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
Inheritance Hierarchy
- UObject
- UMovieGraphNode
- UMovieGraphSettingNode
- UMovieGraphFileOutputNode
- UMovieGraphImageSequenceOutputNode
- UMovieGraphImageSequenceOutputNode_BMP
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MovieGraphImageSequenceOutputNode.h |
| Include | #include "MovieGraphImageSequenceOutputNode.h" |
Syntax
UCLASS ()
class UMovieGraphImageSequenceOutputNode_BMP : public UMovieGraphImageSequenceOutputNode
Remarks
Save the images generated by the Movie Graph Pipeline as an lossless 8 bit bmp format. This can be useful in rare occasions (bmp files are uncompressed but larger). sRGB is applied. No metadata is supported.
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from UMovieGraphNode
| Type | Name | Description | |
|---|---|---|---|
| FSlateIcon | GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | |
| FText | GetKeywords () |
Gets the keywords (space-separated) that will be searched in the node creation context menu. | |
| FText | GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | |
| FLinearColor | Gets the node's title color, as visible in the graph. |