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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
| Name | TAccumulatorPool |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineImagePassBase.h |
| Include Path | #include "MoviePipelineImagePassBase.h" |
Syntax
template<typename AccumulatorType>
struct TAccumulatorPool : public FAccumulatorPool
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FAccumulatorPool → TAccumulatorPool
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAccumulatorPool
(
int32 InNumAccumulators |
MoviePipelineImagePassBase.h |
Functions
Public
Protected
Overridden from FAccumulatorPool
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< FAccumulatorInstance, ESPMode::ThreadSafe > CreateNewAccumulatorInstance() |
MoviePipelineImagePassBase.h | ||
virtual FName GetPoolName() |
MoviePipelineImagePassBase.h |