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API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
| Include | #include "MoviePipelineDeferredPasses.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoviePipelinePostProcessPass
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bEnabled | Additional passes add a significant amount of render time. | |
| bool | bHighPrecisionOutput | Request output to be 32-bit, usually for data exports. | |
| TSoftObjectPtr< UMaterialInterface > | Material | Material should be set to Post Process domain, and Blendable Location = After Tonemapping. | |
| FString | Name | An optional name which which will identify this material in the file name. |