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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineInProcessExecutorSettings
- UDeveloperSettings::GetCategoryName()
- UMoviePipelineInProcessExecutorSettings::GetCategoryName()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineInProcessExecutorSettings.h |
Include | #include "MoviePipelineInProcessExecutorSettings.h" |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.