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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineExecutorJob
Syntax
UPROPERTY (BlueprintReadWrite, Category="Movie Render Pipeline")
FString UserData
Remarks
Arbitrary data that can be associated with the job. Not used by default implementations, nor read. This can be used to attach third party metadata such as job ids from remote farms. Not shown in the user interface.