Navigation
Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineCommandLineEncoderSettings
- UDeveloperSettings::GetCategoryName()
- UMoviePipelineCommandLineEncoderSettings::GetCategoryName()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCommandLineEncoderSettings.h |
Include | #include "MoviePipelineCommandLineEncoderSettings.h" |
virtual FName GetCategoryName&40;&41; const
Remarks
Gets the category for the settings, some high level grouping like, Editor, Engine, Game...etc.