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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | UMoviePipelineCameraSetting |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCameraSetting.h |
| Include Path | #include "MoviePipelineCameraSetting.h" |
Syntax
UCLASS (MinimalAPI, Blueprintable)
class UMoviePipelineCameraSetting : public UMoviePipelineSetting
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMoviePipelineSetting → UMoviePipelineCameraSetting
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMoviePipelineCameraSetting() |
MoviePipelineCameraSetting.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverrideCameraOverscan | bool | If true, the camera settings overscan value will override any overscan on the cameras when rendering; otherwise, the overscan value on the cameras will be used. | MoviePipelineCameraSetting.h |
|
| bRenderAllCameras | bool | If true, when a Camera Cut section is found we will also render any other cameras within the same sequence (not parent, nor child sequences though). | MoviePipelineCameraSetting.h |
|
| OverscanPercentage | float | Overscan percent allows to render additional pixels beyond the set resolution and can be used in conjunction with EXR file output to add post-processing effects such as lens distortion. | MoviePipelineCameraSetting.h |
|
| ShutterTiming | EMoviePipelineShutterTiming | Shutter Timing allows you to bias the timing of your shutter angle to either be before, during, or after a frame. | MoviePipelineCameraSetting.h |
|
Functions
Public
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayText() |
Warning: This gets called on the CDO of the object | MoviePipelineCameraSetting.h |
Protected
Overridden from UMoviePipelineSetting
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void GetFormatArguments
(
FMoviePipelineFormatArgs& InOutFormatArgs |
Return Key/Value pairs that you wish to be usable in the Output File Name format string or file metadata. | MoviePipelineCameraSetting.h | |
virtual bool IsValidOnPrimary() |
Can this configuration setting be added to the primary configuration? If not, it will throw an error when trying to add it to the primary configuration. | MoviePipelineCameraSetting.h | |
virtual bool IsValidOnShots() |
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. | MoviePipelineCameraSetting.h | |
virtual void UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
Updates telemetry data for this setting. | MoviePipelineCameraSetting.h |