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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
Inheritance Hierarchy
- UObject
- UMoviePipelineSetting
- UMoviePipelineCameraSetting
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCameraSetting.h |
Include | #include "MoviePipelineCameraSetting.h" |
Syntax
UCLASS (Blueprintable)
class UMoviePipelineCameraSetting : public UMoviePipelineSetting
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
Type | Name | Description | |
---|---|---|---|
bool | bOverrideCameraOverscan | If true, the camera settings overscan value will override any overscan on the cameras when rendering; otherwise, the overscan value on the cameras will be used. | |
bool | bRenderAllCameras | If true, when a Camera Cut section is found we will also render any other cameras within the same sequence (not parent, nor child sequences though). | |
float | OverscanPercentage | Overscan percent allows to render additional pixels beyond the set resolution and can be used in conjunction with EXR file output to add post-processing effects such as lens distortion. | |
EMoviePipelineShutterTiming | ShutterTiming | Shutter Timing allows you to bias the timing of your shutter angle to either be before, during, or after a frame. |
Constructors
Type | Name | Description | |
---|---|---|---|
Overridden from UMoviePipelineSetting
Type | Name | Description | |
---|---|---|---|
FText | Warning: This gets called on the CDO of the object | ||
void | GetFormatArguments
(
FMoviePipelineFormatArgs& InOutFormatArgs |
Return Key/Value pairs that you wish to be usable in the Output File Name format string or file metadata. | |
bool | Can this configuration setting be added to the primary configuration? If not, it will throw an error when trying to add it to the primary configuration. | ||
bool | Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config. | ||
void | UpdateTelemetry
(
FMoviePipelineShotRenderTelemetry* InTelemetry |
Updates telemetry data for this setting. |