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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineAntiAliasingSetting
- UMoviePipelineSetting::IsValidOnShots()
- UMoviePipelineAntiAliasingSetting::IsValidOnShots()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineAntiAliasingSetting.h |
Include | #include "MoviePipelineAntiAliasingSetting.h" |
virtual bool IsValidOnShots() const
Remarks
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config.