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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipeline
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipeline.h |
Include | #include "MoviePipeline.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipeline.cpp |
void BuildShotListFromSequence&40;&41;
Remarks
This builds the shot list from the target sequence, and expands Playback Bounds to cover any future evaluation we may need.