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A node which can set console commands to run at the start and end of a render.
| Name | UMovieGraphSetStartEndConsoleCommandsNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieGraphSetStartEndConsoleCommandsNode : public UMovieGraphSettingNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphSetStartEndConsoleCommandsNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphSetStartEndConsoleCommandsNode() |
Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverride_ConsoleCommands | uint8 | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |
|
|
| ConsoleCommands | TObjectPtr< UMovieGraphStartEndConsoleCommands > | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |
|
Functions
Public
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieGraphBranchRestriction GetBranchRestriction() |
Determines which types of branches the node can be created in. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h | |
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h | |
virtual FText GetKeywords() |
Gets the keywords (space-separated) that will be searched in the node creation context menu. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h | |
virtual FText GetMenuCategory() |
Gets the category that the node belongs under. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h | |
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h | |
virtual FLinearColor GetNodeTitleColor() |
Gets the node's title color, as visible in the graph. | Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Graph/Nodes/MovieGraphSetStartEndConsoleCommandsNode.h |