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A graph node which displays all output members available in the graph.
| Name | UMovieGraphOutputNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphOutputNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphOutputNode.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieGraphOutputNode : public UMovieGraphNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphOutputNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphOutputNode() |
Graph/Nodes/MovieGraphOutputNode.h |
Functions
Public
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanBeAddedByUser() |
Determines if this node type can be added to the graph interactively by a user or via the API when constructing a graph. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual bool CanBeDisabled() |
Determines if this node can be disabled. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual TArray< FMovieGraphPinProperties > GetInputPinProperties() |
Gets the properties for all input pins. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual FText GetMenuCategory() |
Gets the category that the node belongs under. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | Graph/Nodes/MovieGraphOutputNode.h | |
virtual FLinearColor GetNodeTitleColor() |
Gets the node's title color, as visible in the graph. | Graph/Nodes/MovieGraphOutputNode.h |