Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineCore
Query type which filters actors via the sublevel that they're contained in.
| Name | UMovieGraphConditionGroupQuery_Sublevel |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMovieGraphConditionGroupQuery_Sublevel : public UMovieGraphConditionGroupQueryBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphConditionGroupQueryBase → UMovieGraphConditionGroupQuery_Sublevel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Sublevels | TArray< TSoftObjectPtr< UWorld > > | The actor must be in one of the chosen sublevels in order to be a match. | Graph/MovieGraphRenderLayerSubsystem.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ListDataSource | TArray< TSharedPtr< TSoftObjectPtr< UWorld > > > | Not ideal to store a duplicate of Sublevels, but SListView requires TSharedPtr<...> as the data source, and UPROPERTY does not support TSharedPtr<...> | Graph/MovieGraphRenderLayerSubsystem.h | |
| RefreshLevelPicker | FRefreshAssetViewDelegate | Refreshes the contents of the level picker widget when called. | Graph/MovieGraphRenderLayerSubsystem.h | |
| SublevelsList | TSharedPtr< SMovieGraphSimpleList< TSharedPtr< TSoftObjectPtr< UWorld > > > > | Displays the names of sublevels which have been chosen. | Graph/MovieGraphRenderLayerSubsystem.h |
Functions
Public
Overridden from UMovieGraphConditionGroupQueryBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Determines which of the provided actors (in the given world) match the query. | Graph/MovieGraphRenderLayerSubsystem.h | ||
virtual TSharedRef< SWidget > GetAddMenuContents
(
const FMovieGraphConditionGroupQueryContentsChanged& OnAddFinished |
Gets the contents of the "Add" menu in the UI, if any. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual const FText & GetDisplayName() |
Gets the display name for this query class as shown in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual const FSlateIcon & GetIcon() |
Gets the icon that represents this query class in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual TArray< TSharedRef< SWidget > > GetWidgets () |
Gets the widgets that should be displayed for this query. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual bool HasAddMenu () |
Returns true if this query should expose an Add menu, or false if no Add menu is visible. | Graph/MovieGraphRenderLayerSubsystem.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FSlateBrush * GetRowIcon
(
TSharedPtr< TSoftObjectPtr< UWorld > > InSublevel |
Graph/MovieGraphRenderLayerSubsystem.h | ||
static FText GetRowText
(
TSharedPtr< TSoftObjectPtr< UWorld > > InSublevel |
Graph/MovieGraphRenderLayerSubsystem.h |