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A node which can apply a console variable preset.
| Name | UMovieGraphApplyCVarPresetNode |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
| Include Path | #include "Graph/Nodes/MovieGraphApplyCVarPresetNode.h" |
Syntax
UCLASS (MinimalAPI)
class UMovieGraphApplyCVarPresetNode : public UMovieGraphSettingNode
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphNode → UMovieGraphSettingNode → UMovieGraphApplyCVarPresetNode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphApplyCVarPresetNode() |
Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOverride_ConsoleVariablePreset | uint8 | Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
|
|
| ConsoleVariablePreset | TScriptInterface< IMovieSceneConsoleVariableTrackInterface > | The console variable preset that should be applied. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< TPair< FString, float > > GetConsoleVariableOverrides () |
Gets the name and resolved value of any cvars that were overridden via promoted pins. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
Overridden from UMovieGraphSettingNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetNodeInstanceName () |
An identifier that distinguishes this node from other nodes of the same type within a branch. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual void PrepareForFlattening
(
const UMovieGraphSettingNode* InSourceNode |
In some very rare cases, a node needs to be "primed" from the node that the flattening is starting from before it's actually put through the flattening process. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
Overridden from UMovieGraphNode
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EMovieGraphBranchRestriction GetBranchRestriction() |
Determines which types of branches the node can be created in. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual TArray< FPropertyBagPropertyDesc > GetDynamicPropertyDescriptions () |
Gets the descriptions of properties which can be dynamically added to the node. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual bool GetDynamicPropertyValue
(
const FName PropertyName, |
Gets the value of the dynamic property with the specified name. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual FSlateIcon GetIconAndTint
(
FLinearColor& OutColor |
Gets the node's icon and icon tint, as visible in the graph. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual FText GetKeywords() |
Gets the keywords (space-separated) that will be searched in the node creation context menu. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual FText GetMenuCategory() |
Gets the category that the node belongs under. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual FText GetNodeTitle
(
const bool bGetDescriptive |
Gets the node's title. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual FLinearColor GetNodeTitleColor() |
Gets the node's title color, as visible in the graph. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual TArray< FMovieGraphPropertyInfo > GetOverrideablePropertyInfo() |
Gets the information about properties which can be exposed as a pin on the node. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h | |
virtual void TogglePromotePropertyToPin
(
const FName& PropertyName |
Toggles the promotion of the property with the given name to a pin on the node. | Graph/Nodes/MovieGraphApplyCVarPresetNode.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Graph/Nodes/MovieGraphApplyCVarPresetNode.h |