| AdditionalFrameNumberOffset |
int32 |
Additional offset added onto the offset provided by the Output Settings in the Job. |
MovieRenderPipelineDataTypes.h |
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| bForceRelativeFrameNumbers |
bool |
If true, force format strings (like {frame_number}) to resolve using the relative version. |
MovieRenderPipelineDataTypes.h |
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| CameraIndex |
int32 |
If this shot has multiple cameras in the sidecar array, which camera is this for? -1 will return the InnerName/Main camera for the shot. |
MovieRenderPipelineDataTypes.h |
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| CameraNameOverride |
FString |
Name used by the {camera_name} format tag. |
MovieRenderPipelineDataTypes.h |
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| FileMetadata |
TMap< FString, FString > |
A key/value pair that maps metadata names to their values. |
MovieRenderPipelineDataTypes.h |
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| FileNameFormatOverrides |
TMap< FString, FString > |
A map between "{format}" tokens and their values. |
MovieRenderPipelineDataTypes.h |
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| FileNameOverride |
FString |
Optional. |
MovieRenderPipelineDataTypes.h |
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| FrameNumber |
int32 |
Frame Number for the Root (matching what you see in the Sequencer timeline. ie: If the Sequence PlaybackRange starts on 50, this value would be 50 on the first frame. |
MovieRenderPipelineDataTypes.h |
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| FrameNumberRel |
int32 |
Frame Number for the Root (relative to 0, not what you would see in the Sequencer timeline. ie: If sequence PlaybackRange starts on 50, this value would be 0 on the first frame. |
MovieRenderPipelineDataTypes.h |
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| FrameNumberShot |
int32 |
Frame Number for the Shot (matching what you would see in Sequencer at the sub-sequence level. |
MovieRenderPipelineDataTypes.h |
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| FrameNumberShotRel |
int32 |
Frame Number for the Shot (relative to 0, not what you would see in the Sequencer timeline. |
MovieRenderPipelineDataTypes.h |
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| InitializationTime |
FDateTime |
The initialization time for this job. Used to resolve time-based format arguments. |
MovieRenderPipelineDataTypes.h |
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| InitializationTimeOffset |
FTimespan |
What offset should be applied to InitializationTime when generating {time} related filename tokens? Likely your offset from UTC if you want local time. |
MovieRenderPipelineDataTypes.h |
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| InitializationVersion |
int32 |
The version for this job. Used to resolve version format arguments. |
MovieRenderPipelineDataTypes.h |
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| Job |
TObjectPtr< UMoviePipelineExecutorJob > |
Required. This is the job all of the settings should be pulled from. |
MovieRenderPipelineDataTypes.h |
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| ShotNameOverride |
FString |
Name used by the {shot_name} format tag. |
MovieRenderPipelineDataTypes.h |
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| ShotOverride |
TObjectPtr< UMoviePipelineExecutorShot > |
Optional. |
MovieRenderPipelineDataTypes.h |
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| ZeroPadFrameNumberCount |
int32 |
When converitng frame numbers to strings, how many digits should we pad them up to? ie: 5 => 0005 with a count of 4. |
MovieRenderPipelineDataTypes.h |
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