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Represents a console variable override that can be enabled/disabled.
| Name | FMoviePipelineConsoleVariableEntry |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
| Include Path | #include "MovieRenderPipelineDataTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FMoviePipelineConsoleVariableEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MovieRenderPipelineDataTypes.h | |||
FMoviePipelineConsoleVariableEntry
(
const FString& InName, |
MovieRenderPipelineDataTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsEnabled | bool | Enable state. | MovieRenderPipelineDataTypes.h |
|
| Name | FString | The name of the console variable. | MovieRenderPipelineDataTypes.h |
|
| Value | float | The value of the console variable. | MovieRenderPipelineDataTypes.h |
|