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This data structure contains a list of key-value pairs (as strings) for both filename resolving, and file metadata. They are stored as two separate arrays (as metadata is often a bit more verbose/human friendly) and it is not required that the two arrays be in sync. When resolving final filenames, any {tokens} will be replaced with a matching key-value if found in the FilenameArguments variable. Because of this, FilenameArguments should be short and avoid illegal filename chars.
| Name | FMovieGraphResolveArgs |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphFilenameResolveParams.h |
| Include Path | #include "Graph/MovieGraphFilenameResolveParams.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphResolveArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieGraphResolveArgs() |
Graph/MovieGraphFilenameResolveParams.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FileMetadata | TMap< FString, FString > | A set of Key/Value pairs for file metadata for file formats that support metadata. | Graph/MovieGraphFilenameResolveParams.h |
|
| FilenameArguments | TMap< FString, FString > | A set of Key/Value pairs for output filename format strings (without {}) and their values. | Graph/MovieGraphFilenameResolveParams.h |
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