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Options that dictate how videos should be played back after a render completes.
| Name | FMovieGraphPostRenderVideoPlayOptions |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelinePostRenderSettings.h |
| Include Path | #include "MoviePipelinePostRenderSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphPostRenderVideoPlayOptions
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMovieGraphPostRenderVideoPlayOptions() |
MoviePipelinePostRenderSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AdditionalCommandLineArguments | FString | If using a custom viewer, these command line arguments are passed along. | MoviePipelinePostRenderSettings.h |
|
| JobPlayback | EMovieGraphJobPlaybackRange | The jobs that should have their media played. | MoviePipelinePostRenderSettings.h |
|
| PlaybackMethod | EMovieGraphPlaybackMethod | Determines which application is used to open rendered media for playback. | MoviePipelinePostRenderSettings.h |
|
| PlayerExecutable | FFilePath | If using a custom viewer, this is the path to the executable to use. | MoviePipelinePostRenderSettings.h |
|
| RenderLayerPlayback | EMovieGraphRenderLayerPlaybackRange | The render layers that should have their media played. | MoviePipelinePostRenderSettings.h |
|