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Contains the actors and components to match within the Actor condition group query.
| Name | FMovieGraphActorQueryEntry |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphActorQueryEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ActorToMatch | TSoftObjectPtr< AActor > | The query must match this actor in order to be a match. | Graph/MovieGraphRenderLayerSubsystem.h |
|
| ComponentsToMatch | TArray< TSoftObjectPtr< UActorComponent > > | The query must match these components in order to be a match. | Graph/MovieGraphRenderLayerSubsystem.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMovieGraphActorQueryEntry& InOther |
Graph/MovieGraphRenderLayerSubsystem.h |