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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > FImageTileAccumulator
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderTileImage.h |
Include | #include "MovieRenderTileImage.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderTileImage.cpp |
void InitMemory
&40;
int InTileSizeX,
int InTileSizeY,
int InNumTilesX,
int InNumTilesY,
int InNumChannels
&41;
Remarks
Allocates memory.
Parameters
Name | Description |
---|---|
InTileSizeX | Horizontal tile size. |
InTileSizeY | Vertical tile size. |
InNumTilesX | Num horizontal tiles. |
InNumTilesY | Num vertical tiles. |
InNumChannels | Num Channels. |