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API > API/Plugins > API/Plugins/MovieRenderPipelineCore
| Name | FImagePixelDataPayload |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
| Include Path | #include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FImagePixelDataPayload :
public IImagePixelDataPayload ,
public TSharedFromThis< FImagePixelDataPayload, ESPMode::ThreadSafe >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FImagePixelDataPayload
Implements Interfaces
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FImagePixelDataPayload() |
MovieRenderPipelineDataTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCompositeToFinalImage | bool | MovieRenderPipelineDataTypes.h | ||
| bRequireTransparentOutput | bool | Does this output data have to be transparent to be useful? Overrides output format to one that supports transparency. | MovieRenderPipelineDataTypes.h | |
| Debug_OverrideFilename | FString | If specified, use this as the output filename (not including output directory) when using debug write samples to disk | MovieRenderPipelineDataTypes.h | |
| PassIdentifier | FMoviePipelinePassIdentifier | MovieRenderPipelineDataTypes.h | ||
| SampleState | FMoviePipelineRenderPassMetrics | MovieRenderPipelineDataTypes.h | ||
| SortingOrder | int32 | MovieRenderPipelineDataTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< FImagePixelDataPayload > Copy() |
MovieRenderPipelineDataTypes.h | ||
virtual FIntPoint GetAccumulatorSize() |
MovieRenderPipelineDataTypes.h | ||
virtual FIntPoint GetOverlapPaddedSize() |
MovieRenderPipelineDataTypes.h | ||
virtual bool GetOverlapPaddedSizeIsValid
(
const FIntPoint InRawSize |
MovieRenderPipelineDataTypes.h | ||
virtual FIntPoint GetOverlappedOffset() |
MovieRenderPipelineDataTypes.h | ||
virtual FVector2D GetOverlappedSubpixelShift() |
MovieRenderPipelineDataTypes.h | ||
virtual void GetWeightFunctionParams
(
MoviePipeline::FTileWeight1D& WeightFunctionX, |
MovieRenderPipelineDataTypes.h | ||
bool IsFirstTemporalSample() |
MovieRenderPipelineDataTypes.h | ||
bool IsFirstTile() |
Is this the first tile of an image and we should start accumulating? | MovieRenderPipelineDataTypes.h | |
bool IsLastTemporalSample() |
MovieRenderPipelineDataTypes.h | ||
bool IsLastTile() |
Is this the last tile of an image and we should finish accumulating? | MovieRenderPipelineDataTypes.h |