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| Name | UPathedMovementPatternBase |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PathedMovement/PathedMovementPatternBase.h |
| Include Path | #include "PhysicsMover/PathedMovement/PathedMovementPatternBase.h" |
Syntax
UCLASS (Abstract, Within=PathedPhysicsMovementMode, DefaultToInstanced, Blueprintable,
BlueprintType, EditInlineNew)
class UPathedMovementPatternBase : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPathedMovementPatternBase
Derived Classes
UPathedMovementPatternBase derived class hierarchy
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AppendDebugDrawElements
(
UPathedPhysicsDebugDrawComponent& DebugDrawComp, |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
FTransform CalcTargetRelativeTransform
(
float OverallPathProgress, |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
virtual bool DebugDrawUsingStepSamples() |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
UPathedPhysicsMovementMode & GetMovementMode() |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
UPathedPhysicsMoverComponent & GetPathedMoverComp() |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
virtual void InitializePattern() |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h | ||
virtual void ProduceInputs_External
(
FPhysicsMoverAsyncInput& Input |
PhysicsMover/PathedMovement/PathedMovementPatternBase.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FTransform CalcUnmaskedTargetRelativeTransform
(
float PatternProgress, |
Where patterns calculate their target transforms at the given progress, optionally relative to the current aggregate target. | PhysicsMover/PathedMovement/PathedMovementPatternBase.h |