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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/UMoverComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Access the root component of the actor that our Mover simulation is moving. | MoverComponent.h |
|
|
T * GetUpdatedComponent () |
Typed accessor to root moving component. | MoverComponent.h |
GetUpdatedComponent()
Description
Access the root component of the actor that our Mover simulation is moving.
| Name | GetUpdatedComponent |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include Path | #include "MoverComponent.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/MoverComponent.cpp |
UFUNCTION (BlueprintCallable, Category=Mover)
USceneComponent * GetUpdatedComponent() const
GetUpdatedComponent()
Description
Typed accessor to root moving component.
| Name | GetUpdatedComponent |
| Type | function |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include Path | #include "MoverComponent.h" |
template<class T>
T * GetUpdatedComponent() const