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MovementRecordUtils: a collection of stateless static BP-accessible functions for movement record related operations
| Name | UMovementRecordUtils |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoveLibrary/MovementRecordUtils.h |
| Include Path | #include "MoveLibrary/MovementRecordUtils.h" |
Syntax
UCLASS (MinimalAPI)
class UMovementRecordUtils : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UMovementRecordUtils
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FVector & K2_GetRelevantMoveDelta
(
const FMovementRecord& MovementRecord |
Get relevant move delta applied to the actor/record | MoveLibrary/MovementRecordUtils.h |
|
static FVector K2_GetRelevantVelocity
(
const FMovementRecord& MovementRecord |
Get relevant velocity applied to the actor/record | MoveLibrary/MovementRecordUtils.h |
|
static const FVector & K2_GetTotalMoveDelta
(
const FMovementRecord& MovementRecord |
Get all the move delta applied to the actor/record | MoveLibrary/MovementRecordUtils.h |
|
static void K2_SetDeltaSeconds
(
UPARAM(Ref) FMovementRecord& OutMovementRecord, |
Sets the delta time these moves took place over | MoveLibrary/MovementRecordUtils.h |
|