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API > API/Plugins > API/Plugins/Mover
| Name | FPhysicsMoverAsyncInput |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PhysicsMoverSimulationTypes.h |
| Include Path | #include "PhysicsMover/PhysicsMoverSimulationTypes.h" |
Syntax
struct FPhysicsMoverAsyncInput
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputCmd | FMoverInputCmdContext | Input is modified during ProcessInputs_Internal. | PhysicsMover/PhysicsMoverSimulationTypes.h | |
| MoverIdx | Chaos::FUniqueIdx | PhysicsMover/PhysicsMoverSimulationTypes.h | ||
| MoverSimulation | TWeakObjectPtr< class UMoverNetworkPhysicsLiaisonComponentBase > | PhysicsMover/PhysicsMoverSimulationTypes.h | ||
| SyncState | FMoverSyncState | PhysicsMover/PhysicsMoverSimulationTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
PhysicsMover/PhysicsMoverSimulationTypes.h |