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Fired after a frame has been finalized. This may be a resimulation or not. No changes to state are possible. Guaranteed to be on the game thread.
| Name | FMover_OnPostFinalize |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/MoverComponent.h |
| Include Path | #include "MoverComponent.h" |
Syntax
class FMover_OnPostFinalize