Navigation
API > API/Plugins > API/Plugins/Mover
Fired after the actor lands on a valid surface. First param is the name of the mode this actor is in after landing. Second param is the hit result from hitting the floor.
| Name | FMover_OnLanded |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/DefaultMovementSet/Modes/FallingMode.h |
| Include Path | #include "DefaultMovementSet/Modes/FallingMode.h" |
Syntax
class FMover_OnLanded